Saturday 22 April 2017

Bouncing Ball Maya

The initial ball as seen in first two images is too small, adjustments have been made to enlarge the ball.  As can be seen from this point onward.  In images two -five a background has been inserted, but has not yet been placed in the correct chosen position.  Movement can be seen in these shots, including squash in image four and stretch in image five.  In image seven the background is positioned and in in image eight colour is added to both the ground and background.
In images nine and ten, a different texture is tried in the background and new colour added to the ball.
At this stage the bouncing ball project is still in progress.  


At this stage I added another wall to give a different dimension. Still unhappy with the look I've changed the background and ground.  Using an image of leafy tarmac for the ground and a brick texture for the wall.  I've changed the colour of the ball again to red as I think it sits better with the new background etc,  In image three it is noticeable that the ball cuts into the ground as it makes contact.  In image four I've tilted the scene so its easier to see the change in the land position.
The original dimension of the ball was 2.5, the directions on the brief did not allow for this.  In order to correct the error, each of the co-ordinates had to be changed by adding 2.5 to their original value.  
After making these corrections I inserted the third wall again and found what I hope is the best angle for the animation.



At this point of the project lighting is the last issue.  When rendering the project the lighting is proving to be a complication.  I have adjusted it several times in different ways as can be seen above.

Final image with the lighting adjusted giving an acceptable finish, ready for batch render.







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